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Bad Messenger
draketrain Confederation of xXPIZZAXx
96
|
Posted - 2012.01.20 03:23:00 -
[1] - Quote
Militia is more like military organization than political stuff, so i rather see that your actions in field may lead you to head of militia.
Voting for militia leader could cause some kind of mass alt spam from your enemy so they could choose their own candidate.
I recommend that plexing points could be voting points or something like that, so more you do for your militia more you can affect to leadership. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
98
|
Posted - 2012.01.20 03:58:00 -
[2] - Quote
Stalking Mantis wrote:Bad Messenger wrote:
I recommend that plexing points could be voting points or something like that, so more you do for your militia more you can affect to leadership.
qft. Maybe adjust the plexing points to victory points and tweak the victory points you get for killing opposing militia pilots. Not sure if you get victory points for missions. Would hope not as someone abusing militia as a cash cow and contributing nothing to his cause should have no say either. Bottom Line: -No one on CSM caring to contact FW pilots for there opinion (so much for representation) -No one on CSM from FW representing US. -No ability for FW pilots to see eye to eye on anything let alone all agree to a candidate or two to toss in their hat to the CSM race and represent ALL FW pilots. P.S. After trying out plexing. All those that think plexing is boring or 'PVE' etc. Your doing it wrong! plexing got me more fights/kills and losses than anything else i tried in eve ever.
Yes, plexing is best part fw has to offer, if enemy really tries to prevent you. But without fights it is boring and that is the situation where PERVS ended when they dominate too much plexes 
Anyway if military leader is elected from funny guys who can talk nicely it will not change anything from current situation. Leader should be someone who has earned his position to make sure that he understand even bit of FW mechanics. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
98
|
Posted - 2012.01.20 06:36:00 -
[3] - Quote
Think about situation where Ankh will be selected as militia leader  |

Bad Messenger
draketrain Confederation of xXPIZZAXx
99
|
Posted - 2012.01.25 03:53:00 -
[4] - Quote
I do not really understand cry about FW missions, those are not so good isk anymore. You can make lot of is with those, but example incursions are much better for small gangs and wormholes are even better. Farming sanctums in 0.0 is better too.
And i do not see how it is bad that you can solo FW lvl4 because some people solo even LVL5 missions.
There is always risk in lowsec to get caught, bombers and ceptors may be hard to catch but still people lose those daily.
If you nerf too much FW missions or make those much harder it goes like it was at the beginning of FW, no one does those.
And if someone joins to FW to just farm missions, he is still one target more to opposing factions, maybe hard to catch but still a target. If you do not want to hunt him down it is not missioners fault really.
It is just good that there is different ways to play this game.
Edit: also you have to remember that when you join FW you limit lot of your highsec PVE possibilities. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
99
|
Posted - 2012.01.25 06:16:00 -
[5] - Quote
Frozen Fallout wrote:Bad Messenger wrote:I do not really understand cry about FW missions, those are not so good isk anymore. You can make lot of is with those, but example incursions are much better for small gangs and wormholes are even better. Farming sanctums in 0.0 is better too.
And i do not see how it is bad that you can solo FW lvl4 because some people solo even LVL5 missions.
There is always risk in lowsec to get caught, bombers and ceptors may be hard to catch but still people lose those daily.
If you nerf too much FW missions or make those much harder it goes like it was at the beginning of FW, no one does those.
And if someone joins to FW to just farm missions, he is still one target more to opposing factions, maybe hard to catch but still a target. If you do not want to hunt him down it is not missioners fault really.
It is just good that there is different ways to play this game.
Edit: also you have to remember that when you join FW you limit lot of your highsec PVE possibilities. I do agree that FW mission running has taken a hit for isk per hour and there are better isk per hour activities out there. I also agree that its not that bad as it currently is. I also agree that over time it has become much less isk per hour and Incursions are great isk. I also think that its just going to get worse as Navy T1 BSs continue to flood the market. The thing about FW missions isn't that there is better isk per hour its that the effort is much less compared to other tasks. You mention Lvl 5 missions. I don't know very many 1 year characters running Level 5 missions solo or duo. I have seen and worked with many young characters (or alts) that joined FW and made tons of isk with little effort. Incursions take a small gang and has the new AI which I think FW should have. I don't want to nerf the missions so that people cant make money and I don't really want to make them harder per say. Keep the theme of Warp in kill a couple things and leave with out salvaging or dealing with the left over rats. But get rid of the one faction is easier to farm then the other and make them omni damage and omni ewar (ECM, Web, Scram, Neut, ect). Give them the new AI so the cepter SB no longer works and people start running them with small fleets. Bump up the pay out so that its still worth doing even with 5 to 10 guys. Getting more fleets running around lowsec is just asking for PvP. It shouldn't hurt the bottom line just the fact that now there is risk and more PvP to be had for all in FW lowsec. One thing I would like to say quick is that I don't think FW sucks in its current form. I actually like it allot and with the new patch I think some of the fixes have made it even better. I just see allot of potential with small tweeks to the current system to foster more of a PvP environment then a PvE environment. I guess I just see adding the new AI as a simple elegant solution.
You can do every factions mission with speed tank and bomber. Also you can do those with ishtar solo. Fits may differ a bit but it is possible and easy.
edit: -¦by asking that make same npc for all is something that will break whole idea of different races in EVE. If you think some side is easier to farm you are free to change side. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
99
|
Posted - 2012.01.25 06:49:00 -
[6] - Quote
Frozen Fallout wrote:Bad Messenger wrote:
You can do every factions mission with speed tank and bomber. Also you can do those with ishtar solo. Fits may differ a bit but it is possible and easy.
edit: -¦by asking that make same npc for all is something that will break whole idea of different races in EVE. If you think some side is easier to farm you are free to change side.
Those are just excuses to keep the farming going. Whats so horrible about having the new AI in missions other then "I don't want to" or "I like the lazy isk I make." Saying races should hold true to their EW just because the old AI did it that way and it sucked isn't a good reason to keep it. You have to admit the old AI is horrible and sure they will never get rid of it for fear the hisec mission farmers will stop playing but the new AI is much better and I haven't heard a good reason for not including it in FW missions. Also I don't see why a Caldari ship should have to be restricted to Caldari damage types and EW when clearly they aren't. Just because the old system had that restriction doesn't make it true, just proves how sad the old system was. Any ship in this game can have any kind of tank, EW, and damage types. I don't see why NPCs should always be restricted by such an out dated AI.
I do not care about how AI is, if i grind isk i grind isk no matter what AI does it usually lose sooner or later.
If i want some challenges i do not search those from AI.
I can tell you story about how we farmed isk for titan, we had several machariel pilots who had their own constellation where they shot down all missions alts were opening, we did a lot LP / day. So if you really want to do it efficiently you do not do it with solo bomber.
Crying about something that is not even efficient is just waste of tears. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
99
|
Posted - 2012.01.25 07:31:00 -
[7] - Quote
Hrett wrote:Doing level 4 missions with a bomber and inty is bullshit and needs to be nerfed. Those ships are essentially 0 risk for someone who isnt asleep at their keyboard. Cloaky T3s suck too, but its possible to catch them at least on occasion.
Bottom line, the lucrative part of FW should not be set up to favor non-fighting carebears, or if it does, they should have to fly real ships to do the missions. So there is some risk. The system needs to reward PVP - which is the reason for FW, and right now, it doesnt.
hah, the thing that you can not catch those does not mean that others fail too. Every day dies a lot of mission runners by different ways, some even die for rats.
Risk to die is there.
If i run FW mission fleets, as you want, i am sure you do not want to pvp against our fleet either so your idea about possibility to gank something is wrong. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
99
|
Posted - 2012.01.25 10:16:00 -
[8] - Quote
Hrett wrote:Rel'k Bloodlor wrote:Dosen't it Honestly feel like plexing and missioning should get switched? As in missioning is about spinning a buttion and staying in one place for a time and plexes are about a acopmlishing a set goal very fast.
Actually, thats a good idea. Make missions like plexes. Set the gates to only allow a certain ship class and UP for missions. Level 4s would require HACs, CS or BS. Then make them sit on a button for a few minutes. Tthey woul be at real risk for PVP. That would solve the carebear farmer issue. Though I am ok with the curent combat plex mechanic.
Eh, it is just like that, those mission have restrictions and you have to stay in mission as long as you have completed the target.
zzz |

Bad Messenger
draketrain Confederation of xXPIZZAXx
100
|
Posted - 2012.01.25 13:51:00 -
[9] - Quote
Rel'k Bloodlor wrote:Bad Messenger wrote:Hrett wrote:Rel'k Bloodlor wrote:Dosen't it Honestly feel like plexing and missioning should get switched? As in missioning is about spinning a buttion and staying in one place for a time and plexes are about a acopmlishing a set goal very fast.
Actually, thats a good idea. Make missions like plexes. Set the gates to only allow a certain ship class and UP for missions. Level 4s would require HACs, CS or BS. Then make them sit on a button for a few minutes. Tthey woul be at real risk for PVP. That would solve the carebear farmer issue. Though I am ok with the curent combat plex mechanic. Eh, it is just like that, those mission have restrictions and you have to stay in mission as long as you have completed the target. zzz I mean in idea. 1)So you active you scanner and find a vulnerable listing post/weakness in you defence line. 2)A commander gives you standing orders on the field to report to a location. Witch idea seams like witch mechanic? As they are now missions are to much like mob hits, I mean that's cool for one I'm doing Guristas missions cuz their a pirate group. But one a uniformed officer tells me to go to a location and kill one guy, that just seems like not my job in militia. That seems like you should use a assassin or somth'n. And Plexing is too much like standing around on guard duty. The more I think about it all seems like 'Blarg" the guy from Super Mario World, whys is it like that and what was it spo'sta be. Dose this mean it will all get changed? Got no idea. Dose this means CCP and the CSM will make missions like minnig and plexing like sov war?
No it does not mean that CCP and the CSM will make missions like mining and plexing like sov war , but it seems that players want to do so , at least in militia. It is just some kind of role play that all missions in EVE have, some story why you should do something that is called grinding.
Whole idea of FW missions is to get people in lowesec and make possibility to earn some isk by selling LP store items. now people are crying when people do so.
If you look at normal lvl4 missions and how many are doing those in lowsec , not many, and then you think that you want to change fw missions to similar or even harder, is this bringing more people to lowsec or do those farmers start to do something else.
So current systems brings lot of people to lowsec. Maybe they are not easiest targets to shoot but still they are in lowsec and still they are volunteer as targets of opposing militia.
|

Bad Messenger
draketrain Confederation of xXPIZZAXx
103
|
Posted - 2012.01.25 15:27:00 -
[10] - Quote
Cearain wrote:Frozen Fallout wrote:BolsterBomb wrote:but you must dual or triple box, if your willing to do that then you are really making that money over TWO characters not one.
When EVE starts gimping my isk because someone wants to dual or triple box and then say "that is the norm" is balogne.
What is the normal amount of isk you can generate with ONE account, and for the record the ishtar would die if FW was populated more.
I remember jumping through a gate in a gila....and it dieing in a blaze of fire due to a roam. Thats what happens when you do it solo, real risk.
Dual boxing and triple boxing is not solo
Solo if I was a squid I could make about the same as my Ishtar with warp while cloak which is better then the Ishtar with the mwd cloak trick. I could easly make a billion isk in one sitting completely solo no dual boxing. I would think the Caldari could do about the same with even less risk. It comes down to NPCs and ships that can do the missions. Even doing it with a friend I make about the same with a cepter and SB or 2. With a cepters and an SB we normally do a set or two of missions netting us a half billion+ worth of isk in under 3 to 5 hours of work. Its just to easy for the risk which is almost none if you are in warp while cloak ships and cepters. Even the Ishtar with mwd and cloak is almost impossible to catch with out a good cepter bumping ship with a gate camp. And its not just about be able to solo or dual box them its about how damn easy they are for the risk involved. If you say had to actually bring a small fleet to actually do the mission you would have a chance for PvP but the way it is now I don't think I have seen any mission running fleets of SBs and cepters go after anything other then the very odd gank. Almost every time they cloak up and run and hide. Not even a chance at really catching one mission running fleet unless your lucky and they are stupid, The point is they are just to damn easy as they are which is why there are 6000 people in Caldari militia and only 100 PvPers. Make them a fleet activity and you will have more PvPers and less PvEers IMHO. I think there is an imbalance in the races. Running missions for Amarr you get painted by the rats and get hit with lots of missiles. If you want to solo the missions you need a drake and even then I have to do frequent warp outs. Everytime you warp out and back you are at greater risk of getting caught on the gate. I think the difficulty of amarr fw missions is really pretty well balanced. IMO Make the other races similar to amarr, and tie the lp to vp or pvp and missions are fixed. Edit and that drake is entirely pve fit.
I use same tactic for all races and i do not have problems to do those. Speed tank and bomber does all fine.
Edit: also minmatar fw missions are easiest to do, still caldari has most people, so no, it is not rats that affects caldari numbers. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
104
|
Posted - 2012.01.25 16:29:00 -
[11] - Quote
BolsterBomb wrote:The problem with all of mecha's argument is that you consider bomber and inty solo. Its not. Can you run two ships on one eve program? No you have to dual box.
Your argument is I am playing two accounts and doing two peoples jobs and counting the money as one character???
No
Two accounts = income split between two ways.
Now if you can solo in a frig (pick one) and by solo I mean ONE SHIP. Then yes we have a problme. However the current method of FW missions align up perfectly with pirate 00 missions.
The reason people come to lowsec to farm missions is because lowsec is generally safer from anyone coming and killing you.
You have to worry about sec status if you kill someone and you are not in FW, and the FW members are to lazy to interupt someone missioning.
You can EASILY stop a mission runner, but it is boring as hell. And that is why we dont do it. When you get into a system and you dscan a ship to see that its a bomber running the mission, who really tries to go kill it? No one. Its too much work to try and catch it. You could prevent it and frusterate the hell out of him but that takes time to.
Just because you dont do the options that would prevent/limit mission running does not mean it is OP.
EDIT
And if you have to solo in an ishtar, there is real risk. The cost of the ship vs the mission is abslutely worth it. I tell you this, if I see an ishtar on dsacn running a mission you bet your ass I am going to try and catch it
As i said earlier it is not efficient to run those solo with bomber, you make faster lp/isk with 2 char that solo bomber.
Also any ship can escape as easily than bomber in lowsec mission. Those escape in 0.0 too so it does not really matter what ships people are using. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
104
|
Posted - 2012.01.25 16:38:00 -
[12] - Quote
Hans Jagerblitzen wrote:Bad messenger - your posts consistently defend the system as being perfectly fine, as you argue with every single person that offers up any idea to change it.
By basically telling all the Faction Warfare pilots to stop complaining about everything, the result is that you sound like someone who is quite happy to farm missions and wants the system to be left alone.
Do you actually think the system could use improvement, and if so, what do you suggest?
There is lot of noise about FW in forums, but if you really look how many people are complaining about example missions it is not much compared to amount how many play FW.
I do not say that FW is perfect , it has lot of things that need to improve, but ways you usually propose it to done is something that just does not work.
Good example about how to refresh plexing was to spawn lot of plexes, no one really proposed that but ccp figured it out them self. I trust that ccp will find lot of better solutions as general than any of you can imagine.
EVE is really complex product , fw missions are really small part of eve economy and i do not see any problem how it affect as whole. Only reason why you complain about is that someone is making isk out of those easily while you beat your own head to wall without reason. There is lot of guides how to farm those effectively but it is up to you if you want to use those methods or not.
|

Bad Messenger
draketrain Confederation of xXPIZZAXx
105
|
Posted - 2012.01.25 17:34:00 -
[13] - Quote
BolsterBomb wrote: We are not talking about how to complete the mission (bomber and inty) but how to add player interaction to stop a mission runner?
Mission is not only place where you can kill those, you can kill them on station where they are getting those or something else. Just use your imagination and make research how mission runners do things and then strike where it is easiest and possible. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
105
|
Posted - 2012.01.25 20:19:00 -
[14] - Quote
So conclusion is that now no one is not able to pvp because horrible farmers lowered their income and now they have to farm 3 times more missions to get rich, did i get it right?
I wonder how people managed to pvp before fw missions got 1st boost.
You are just used to fly too expensive ships if you can not afford to pvp with 100m/ hour or more earnings. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
105
|
Posted - 2012.01.25 21:41:00 -
[15] - Quote
Hans Jagerblitzen wrote:Bad Messenger wrote:So conclusion is that now no one is not able to pvp because horrible farmers lowered their income and now they have to farm 3 times more missions to get rich, did i get it right? Nope, you got it wrong again. No one said that it prevents us from PvPing, we're saying it slows down PvP. It nerfs one of the incomes that was designed to sustain Faction Warfare. The point of missions is to provide high rewards (at increased risk) to FW pilots so they can support constant PvP. The more time people come and farm the missions and take the isk elsewhere, the longer we have to grind to be able to support PvP. That does NOTHING to help the FW scene, it just slows everything down. Seriously, stop throwing down straw man arguments. You take everything someone in here says and take it to the extreme so you can refute it. Actually listen to what people are posting if you're going to keep replying.
So reason why you cry is that you have to grind more missions to get isk for stupidly lost carriers?
Come on, you greedy whiner. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
105
|
Posted - 2012.01.25 22:27:00 -
[16] - Quote
Hans Jagerblitzen wrote:Bad Messenger wrote: So reason why you cry is that you have to grind more missions to get isk for stupidly lost carriers?
Come on, you greedy whiner.
And again, you're throwing down straw man arguments. Carriers have an extremely high rate of return on insurance, the few that I've lost before (like 2?) I went out and replaced the same day without missioning at all, cause insurance paid for most of it. Say what you please, in threads like these its ridiculously easy to spot who is here to talk about FW improvements, and who is here to fiercely defend mission income. Actual FW pilots understand and respect my motivations for being here, and its their opinion I care about in the end.
Yes we all see you are here for defending your own income.
I say missions are fine as they are now when balancing mechanics affects income.
It is not only FW missions that affects income you get from lp, most higsec missions give mostly same items, so nerfing only fw missions does not bring lp price up enough on level where it was at the beginning.
Main reason why isk/lp was high when fw got boost was that ccp banned 6000+ rmt guys.
|

Bad Messenger
draketrain Confederation of xXPIZZAXx
105
|
Posted - 2012.01.25 23:53:00 -
[17] - Quote
Hans Jagerblitzen wrote:Bad Messenger wrote: I say missions are fine as they are now when balancing mechanics affects income.
It is not only FW missions that affects income you get from lp, most higsec missions give mostly same items, so nerfing only fw missions does not bring lp price up enough on level where it was at the beginning.
Main reason why isk/lp was high when fw got boost was that ccp banned 6000+ rmt guys.
Edit: also now when people have lot of unused lp example some federation navy tags has gone up approx 3,5m/tag , so if you do certain fw plexes and loot those tags you can do quite much isk/day.
Are you daft?? No one here is talking about nerfing mission income. Some people have mentioned getting rid of them, since they're a form of PvE and FW is mainly about PvP. You consistently protest every step of the way .... saying "income is fine, income is fine". You keep calling me a greedy bastard while you wear the monocle and explain to everyone here how make the most isk from FW. You're as transparent as glass, my friend.
So you want to remove FW missions totally? Now tell me how FW players are supposed to make isk then?
|

Bad Messenger
draketrain Confederation of xXPIZZAXx
105
|
Posted - 2012.01.26 00:02:00 -
[18] - Quote
X Gallentius wrote:Bad Messenger wrote: So you want to remove FW missions totally? Now tell me how FW players are supposed to make isk then?
Orbit buttons of course. oh, then i would be even richer than now. Hans will be mad about it. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
106
|
Posted - 2012.01.26 05:50:00 -
[19] - Quote
It seems that Hans Jagerblitzen is having some kind of personal attack towards me and my opinions about FW.
It seems that Hans keeps himself as some FW God who knows everything about it and how he is doing everything right.
I doubt he even know who i am and what i have done in past in FW when he throws **** like that.
I am claiming that FW missions are fine just as they are now when balancing mechanism has bring income for quite low level, still it is quite decent to sustain pvp in fw.
Hans does not want to nerf those:
Hans Jagerblitzen wrote:Bad Messenger wrote: I say missions are fine as they are now when balancing mechanics affects income.
It is not only FW missions that affects income you get from lp, most higsec missions give mostly same items, so nerfing only fw missions does not bring lp price up enough on level where it was at the beginning.
Main reason why isk/lp was high when fw got boost was that ccp banned 6000+ rmt guys.
Edit: also now when people have lot of unused lp example some federation navy tags has gone up approx 3,5m/tag , so if you do certain fw plexes and loot those tags you can do quite much isk/day.
Are you daft?? No one here is talking about nerfing mission income. Some people have mentioned getting rid of them, since they're a form of PvE and FW is mainly about PvP. You consistently protest every step of the way .... saying "income is fine, income is fine". You keep calling me a greedy bastard while you wear the monocle and explain to everyone here how make the most isk from FW. You're as transparent as glass, my friend.
Allright maybe he want to remove those? no.
Hans Jagerblitzen wrote: You, on the other hand, are NOT bringing anything constructive to the conversation, nor do you stick to the topic of the threads you post in. You also either don't read people's posts carefully, or you do and deliberately choose to use straw man arguments to try to derail ideas. Like the last one, asking if I wanted to remove FW missions - despite the fact that I've never proposed that idea, not once, not anywhere in the entire forum.
so what he wants?
Hans Jagerblitzen wrote: The more time people come and farm the missions and take the isk elsewhere, the longer we have to grind to be able to support PvP. That does NOTHING to help the FW scene, it just slows everything down.
He thinks that i am greed one 
Also one thing more
Hans Jagerblitzen wrote: We now have a militia with thousands of enrolled pilots, only a fraction of which actually end up on the killboards. That is not what FW is about, nor was this the result CCP intended when they designed FW. The solution is extremely simple - simply beef the AI in the missions, to make bomber-farming obsolete. Bomber-chasing is not fun PvP. Chasing just about anything else that's non-cloaky is.
Can you Hans link me one post where CCP say why they made FW for? Missions were there from the beginning so how those are not part of FW CCP designed?
Conclusion is that you Hans Jagerblitzen want that CCP boost FW income just for Hans, also CCP should make pvp so easy that Hans can kill everything you see without effort.
At least i understand it so. Hans brings me one word to my mind 'Ankhesentapemkah'. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
107
|
Posted - 2012.01.26 13:32:00 -
[20] - Quote
Super Chair wrote:Mutnin wrote:There is a simple reason why using plexing mechanics or the ability to fail another player will never work. Soon as that happened all the ISK bears would join what ever Militia was the strongest at that time and they would continue their ISK grinds with safety in numbers. This would cause the weaker side to never over come the stronger because they simply wouldn't get enough help because they won't be able to make as much ISK to make it worth while on the weaker side.
Once they get run out of the plexes over and over they will just swap side and farm away. The "only" way you could do something like that is to limit the LP reward by the number of active Militia pilots in what ever specific system. Even then it would be very easy for 1 side to bulk up and be able to run the weaker side off at will.
LP for plexing in place of missions simply would not work and would hurt FW even more than the ISK farmers do. Confirming I would just make an alt to farm fed navy webs, navy comets, and hookers. Biggest proponents of the whole remove faction war missions are the gallente who currently pretty much have had the one sided fight in their favor for so many months now. Now they want more ways so that they can "magically" get noobs en mass to give them free killmails or the proverbial "good fight". I don't know about you but I kill plenty of gallente stealth bombers in missions. It's not a garuenteed kill everytime, they often get away. I catch plenty of snowflakes in the missions though. Infact it is quite enjoyable to go farm "noob mails" in the back pockets, rather than bring a small gang of 5 guys out only to get bitched out in local by the other militia for not fighting a gang twice (sometimes four to five times) in number and twice in ship size.  I don't know if my blocked list has anymore room.
That is the reason why draketrain left militia, Gallente does not fight not even outnumbered.
But if plexing fights get even some more boost there could be some nice small fights. Let 0.0 have blob war. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
107
|
Posted - 2012.01.26 17:47:00 -
[21] - Quote
Hans Jagerblitzen wrote:Bad Messenger wrote: It seems that Hans keeps himself as some FW God who knows everything about it and how he is doing everything right.
I doubt he even know who i am and what i have done in past in FW when he throws **** like that.
Can you Hans link me one post where CCP say why they made FW for? Missions were there from the beginning so how those are not part of FW CCP designed?
Conclusion is that you Hans Jagerblitzen want that CCP boost FW income just for Hans, also CCP should make pvp so easy that Hans can kill everything you see without effort.
At least i understand it so. Hans brings me one word to my mind 'Ankhesentapemkah'. YouGÇÖre absolutely right Bad Messenger. IGÇÖve let this get personal. My frustration is that IGÇÖve spent months now trying to coordinate the FW community into a single voice GÇô to avoid the amarr vs. minmatar, gallente vs. caldari grudges and trash talk (leave it on the server) so we can all work together to help CCP understand what the community wants fixed about the feature, so it becomes an active warzone again.
I am still part of that FW community with several 50m+ sp toons and with lot of low sp toons.
You are not representing me or my opinions, you are just like Ankhesentapemkah. I've seen people like you before. you are not good for community and you are not representing majority of FW people.
I have as much right to say my opinions as anyone else, i have also right to comment what others post, that is called discussion. There is no absolute truth, ever. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
107
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Posted - 2012.01.27 08:17:00 -
[22] - Quote
Hrett wrote:Damar Rocarion wrote:chatgris wrote:(By the way, there's a handful of (ex)fw people here who will continue animosity no matter what, learn who they are and ignore them and these threads will go a lot smoother). And a r..ard whose corp members (with his own approval) are part of evemail spamming, convoing hostile FC's durng fights and other welll documented shenigans once again attempts to play "All Gallente players are totally cool and mature" card... Wait. We have been approved for shenanigans? When was there approval for shenanigans? HOW DID I MISS APPROVAL FOR SHENANIGANS?!?! I knew there was something wrong with this lousy excuse for a corp.
Gallente players are well known clowns, they have circus out there. |

Bad Messenger
draketrain Confederation of xXPIZZAXx
107
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Posted - 2012.01.27 23:38:00 -
[23] - Quote
Hans Jagerblitzen wrote:[quote=BolsterBomb] I support this message, one thing we may want to fight off (depending on the community) is to prevent alliances (get rid of their patch for it) If we let 0.0 alliances in FW as we know it will go away. /quote]
Well, "they're here" whether we like it or not, the patch is live, and as far as I know FW still exists. I haven't heard of an Alliance yet that has signed up, or an Alliance formed from within Faction Warfare corps.
Does anyone have any field reports as to any Alliances that have applied and enlisted yet?
why should they? |
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